Found 24 results. Showing 11 to 20
Engage in Education
A service which aims to increase the attendance and attainment of secondary school pupils at risk of exclusion.
FAST (Families And Schools Together)
An after-school programme involving parents and children taking part in activities within the school environment.
Good Behaviour Game
A classroom behaviour management strategy for pupils from Years 2-4 based on teamwork and rewards, with moderate evidence of effectiveness for behaviour and social outcomes.
An educational approach for pre-school children based on active participatory learning, with moderate evidence of effectiveness.
A school-based anti-bullying programme.
A programme aimed at children with Autistic spectrum disorder (ASD) involving regular structured play therapy through Lego activities.
Life Skills Training
A programme aimed at KS2 to KS4 which aims to prevent substance abuse and violence by training personal and social skills, with proven effectiveness for a range of health and social outcomes.
An educational approach with an interdisciplinary curriculum in which pupils are encouraged to initiate their own activities, with limited evidence of effectiveness.
SUMO4Schools provides practical ways to keep young people - emotionally, mentally and physically.
EasyPeasy is a smartphone app for parents of pre-school aged children. The app aims to improve child development by increasing positive parent-child interaction through play at home.