Search results
Found 178 results. Showing 31 to 40
TEEP
A programme which aims to improve the effectiveness of teaching and learning behaviours at KS2 and above.
Changing Mindsets
A family of interventions which seek to improve academic attainment by supporting pupils to develop a growth mindset.
GraphoGame Rime
A programme which uses a computer game to teach phonological awareness.
SHINE on Saturday
A weekend programme which aims to provide additional learning for underachieving students at primary or secondary level.
Chess In Primary Schools
A programme which teaches primary school children how to play chess.
FRIENDS for Life
A social skills and resilience building intervention for children aged 8-11.
Rapid Phonics
A phonics catch-up programme aimed at pupils from Year 2 to Year 6.
Zippy's Friends
An intervention designed to improve children’s coping and social skills in Key Stage 1.
Reciprocal Reading
An approach to developing reading and comprehension.
Good Behaviour Game
A classroom behaviour management strategy for pupils from Years 2-4 based on teamwork and rewards, with moderate evidence of effectiveness for behaviour and social outcomes.